Rival Ball
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Rival Ball
''Rival Ball'' is the sequel to the PC Breakout clone ''DX-Ball 2'' from Longbow Games, Longbow Digital Arts. Released on March 19, 2001, the game features square bricks and online split-screen multiplayer. It introduces a cursor-based layout with buttons for navigation, two new power-ups, the ability to save and resume games, and game options for randomising board order, setting timers, repeating board-sets, and choosing between four difficulty levels. The game also plays all the original ''DX-Ball 2'' boards. A Mac version was announced on April 3, 2002. ''Rival Ball'' was the first game from Longbow Games to succeed the passing of Seumas McNally (1979–2000), the company's founder and lead programmer. ''Rival Ball'' was followed by ''Rival Ball Tournament'' in 2004. Gameplay The object of the game is to clear a field of bricks using a paddle and a ball. Most bricks are cleared upon impact with the ball, while some bricks may take multiple hits, be invisible, bla ...
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Longbow Games
Longbow Games is a Canadian video game developer based in Toronto. It was founded in 1998 by Seumas McNally. History Longbow Games was established in 1998 as Longbow Digital Arts by Seumas McNally. In 2000, the company's tank combat game '' Tread Marks'' won the top award at the Independent Games Festival. Shortly thereafter, McNally died of Hodgkin lymphoma aged 21. The Independent Games Festival renamed its grand price in his honour. Since then, Longbow is run by McNally's family, such as father Jim, brother Phillipe, and mother Wendy. In 2012, the company had seven employees and an intern, otherwise outsourcing tasks to subcontractors. Projects '' Hegemony: Philip of Macedon'' was a pet project of Jim McNally, who became interested in Philip while researching Alexander the Great and discovering that it was actually his father who had developed the troop types, tactics and infrastructure that enabled Alexander's invasion of the Persian Empire. In hindsight, the earl ...
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Windows XP Media Center Edition
Windows XP Media Center Edition (MCE) is a version of the Windows XP operating system which was the first version of Windows to include Windows Media Center, designed to serve as a home-entertainment hub. The last version, Windows XP Media Center Edition 2005 Update Rollup 2, was released on October 14, 2005. After that, Windows Media Center was included in certain editions of later Windows versions. It was an optional, paid addition to Windows 8 and then discontinued in Windows 10. Windows XP Media Center Edition reached end of support on April 8, 2014 along with most other Windows XP editions. Versions Windows XP Media Center Edition has had the following releases, all based on Windows XP Professional with all features enabled except domain-joining ability disabled in Windows XP Media Center Edition 2005 and Terminal Services in the original release. *A preview version of Windows XP Media Center Edition from Microsoft's eHome division, was shown at CES 2002, with the final ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. '' World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's '' Tennis For Two'' and 1972's '' Pong'') ...
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Longbow Games Games
A longbow (known as warbow in its time, in contrast to a hunting bow) is a type of tall bow that makes a fairly long draw possible. A longbow is not significantly recurved. Its limbs are relatively narrow and are circular or D-shaped in cross section. Flatbows can be just as long, but in cross-section, a flatbow has limbs that are approximately rectangular. Longbows for hunting and warfare have been made from many different woods in many cultures; in Europe they date from the Paleolithic era and, since the Bronze Age, were made mainly from yew, or from wych elm if yew was unavailable. The historical longbow was a self bow made of a single piece of wood, but modern longbows may also be made from modern materials or by gluing different timbers together. History Europe A longbow was found in 1991 in the Ötztal Alps with a natural mummy known as Ötzi. His bow was made from yew and was long; the body has been dated to around 3300 BC. A slightly shorter bow comes from the Scott ...
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Classic Mac OS Games
A classic is an outstanding example of a particular style; something of lasting worth or with a timeless quality; of the first or highest quality, class, or rank – something that exemplifies its class. The word can be an adjective (a ''classic'' car) or a noun (a ''classic'' of English literature). It denotes a particular quality in art, architecture, literature, design, technology, or other cultural artifacts. In commerce, products are named 'classic' to denote a long-standing popular version or model, to distinguish it from a newer variety. ''Classic'' is used to describe many major, long-standing sporting events. Colloquially, an everyday occurrence (e.g. a joke or mishap) may be described in some dialects of English as 'an absolute classic'. "Classic" should not be confused with ''classical'', which refers specifically to certain cultural styles, especially in music and architecture: styles generally taking inspiration from the Classical tradition, hence classicism. ...
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Breakout Clones
''Breakout'' is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow who were influenced by the seminal 1972 Atari arcade game ''Pong''. In ''Breakout'', a layer of bricks lines the top third of the screen and the goal is to destroy them all by repeatedly bouncing a ball off a paddle into them. The arcade game was released in Japan by Namco. ''Breakout'' was a worldwide commercial success, among the top five highest-grossing arcade video games of 1976 in both the United States and Japan and then among the top three highest-grossing arcade video games of 1977 in the US and Japan. The 1978 Atari VCS port uses color graphics instead of a monochrome screen with colored overlay. While the concept was predated by Ramtek's ''Clean Sweep'' (1974), ''Breakout'' spawned an entire genre of clones. It was the inspiration for aspects of the Apple II compute ...
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